Space is activated through its performative aspects. Architecture is thus enriched by its ability to allow, create and inspire humanity’s daily dramas. Using the limitations of architectural conventions (elevations are abstract representations) and the limitations of video (space is only simulated) understandings of space are challenged, manipulated and defined. Narrative video captures dialogue between characters (people, objects, ideas, places, memories, etc.) establishing physical and emotional space. Architecture can do the same. The dialogue between edges and surfaces, people and ideas creates architectural space. It is in these limitations – elevations move capturing the serendipity of public spaces while parallel videos embrace the haphazard of peripheral view – that we find space.

Center on Contemporary Art, Seattle, 2002